Gallery of pics from the Giant
Fanatic 13 tournament. Right-click and select 'view image' for a
full-size version.

Played by myself. Notes and links to more pictures here.

Played by TF Riley. Notes here.


Played by Thorbjørn. Notes and links to more pictures here.

Played by Frede. Notes and links to more pictures here.

Pics of my own games only, sorry.

Eldar and Orks both rush towards the small military town
Lodzy-9, intent on capturing the abandoned Imperial missile launch
facility.
I deploy as much as possible out of sight behind the town and low hills.
The Ork vehicles sweeping around the town were
met by Fire Dragons disembarking from their Vampire Raider craft.
The Eldar inside and behind the town proved
impossible to dislodge; After two Landas full of greenskins had bounced
harmlessly off the Phantom Titan, the Eldars inexorable advance could
not be held back.

Eldar scouts encounter an Imperial garrison in the bombed-out
city of Groz Staryi that was thought long abandoned. Both sides
call in reinforcements to crush a small foe, but find themselves
embroiled in a full-scale battle.
The pivotal battle for the City, when the
Avatar of Craftworld Phoenix arrived at just the right moment to break
the Imperial command company.

Despite horrendous losses, the Imperial Guard held tenaciously on to
their positions long enough to call in more reinforcements, and the
battle raged on with no clear winner in sight.

Return to Groz Staryi. Following the mutual defeat and
withdrawal
from the devastated planet, an opportunistic Demiurg mining Brotherhood
set up shop stripping the ruins of salvagable metals. Enraged,
the Phoenix host returned to ensure that the world be left fallow.
The game end in an Eldar victory, when the Demiurg artillery is
destroyed and the mobile fortress left on the flank with little to do.

No pictures, unfortunately. Playing the stand-in Guard
Infantry army.
After two very tense gameturns, the Guard imploded in turn 3 in a
flurry of Eldar luck and Imperial ill fortune - all as foretold
by the Phoenix elder Farseers, of course.

The fringe world of Brecon Wild had been held by Imperial
Knightly
orders for millenia, Their giant Knight-class Titans serving both as
defense against the indiginous wildlife as well as against raiding
alien threats. The Knights, unfortunately, proved no match for
the Eldar when they came to claim the world for their own, citing
ancients ruins and monuments as proof that this was in fact an
ancestral Eldar world.
An all-mechanized force proved to be the perfect target for Eldar
energy weaponry.
It didn't help that the Knights apparently had adopted a
custom of throwing wild celebrations before going into battle, leaving
the Knight High Command notably worse for wear when the Eldar ground
forces reached the still-smoking ruins of a small factory where the
Knights had deployed to meet them.
Thanks to all my opponents for a very enjoyable weekend! -- Stephan