Hey,
Just for a goof, I've updated one of Tom's old posts:
+++
Grim Darkness, a 40k drinking game
- adapted from an old RGMW post by Tom Beliech
Each player drinks the specified number of sips when the following
situations occur.
(Note that 5 sips - or drinks - is a full shot of liquor in this
"game"):
When any Codex (named) IC is removed from the board = its owner takes
5 drinks
If you declare Shooting on a Unit found to be out of Range = take 1
drink
Each time one has to refer to the main Rule Book to determine a game
effect = 2 drinks
If your list's combined HQ/Elite accounts for more than 50% of its
points = 5 drinks
If BOTH lists do = 10 drinks. Each!
Every time an Invulnerable Save is failed = 2 drinks
When any Unit (friend or foe) fails a Regroup check = 1 drink
If the same Unit later Falls Back again = 2 more drinks
When a reroll is made for any reason - including a cocked die = 1
drink
When that reroll is worse than the original roll = 2 more drinks
When you win any Initiative roll = 1 drink (to balance things out...)
For every whole FOC Unit (from either side) removed = 1 drink
If you roll a die off the table = 2 drinks
Whenever any scatter die shows a 'Hit' = 1 drink
Whenever a Template weapon fails to Wound anything = 2 drinks
For every WYSIWYG-related complaint from ANY player, ALL players take
= 3 drinks
Anyone rolls double 1s (snake-eyes) = 1 drink
Each Plasma overheat result = 1 drink
When a Blast weapon entirely misses all enemy Units = 2 drinks
But Scatters into your own Unit = 3 more drinks
Each turn you have Units not yet Deployed (Reserves, etc) = 2 drinks
One of your models regains a Wound (Apothecarion, etc) = 1 drink
If you ever indulge in your version of "Orkish" speech = 1 drink
If you ever, *ever* "Waaagh!" during a game = 5 drinks
Supplying sound effects in-game (boosh! pew-pew! freem!) = 1 drink
Any use of the words "cheese", "beard" or their variants = 2 drinks
If your model comes apart during the course of a game = 5 drinks
If you have to repair a mini before fielding it = 2 drinks
Whenever a game mechanic requires rolling a d3 = 1 drink
If you ask to use a rule for which you have no documented evidence = 3
drinks
If you forget to Move/Shoot/Assault a Unit and then ask for a Mulligan
= 2 drinks
If you cannot correctly answer the question "Whose turn is it?" within
5sec = 3 drinks
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I've added a few to cover my pet peeves, but it could use more.
Playa (from rec.games.miniatures.warhammer)