Hey,

Just for a goof, I've updated one of Tom's old posts:

+++

Grim Darkness, a 40k drinking game
- adapted from an old RGMW post by Tom Beliech


Each player drinks the specified number of sips when the following
situations occur.
(Note that 5 sips - or drinks - is a full shot of liquor in this
"game"):

When any Codex (named) IC is removed from the board = its owner takes
5 drinks

If you declare Shooting on a Unit found to be out of Range = take 1
drink

Each time one has to refer to the main Rule Book to determine a game
effect = 2 drinks

If your list's combined HQ/Elite accounts for more than 50% of its
points = 5 drinks
If BOTH lists do = 10 drinks. Each!

Every time an Invulnerable Save is failed = 2 drinks

When any Unit (friend or foe) fails a Regroup check = 1 drink
If the same Unit later Falls Back again = 2 more drinks

When a reroll is made for any reason - including a cocked die = 1
drink
When that reroll is worse than the original roll = 2 more drinks

When you win any Initiative roll = 1 drink (to balance things out...)

For every whole FOC Unit (from either side) removed = 1 drink

If you roll a die off the table = 2 drinks

Whenever any scatter die shows a 'Hit' = 1 drink

Whenever a Template weapon fails to Wound anything = 2 drinks

For every WYSIWYG-related complaint from ANY player, ALL players take
= 3 drinks

Anyone rolls double 1s (snake-eyes) = 1 drink

Each Plasma overheat result = 1 drink

When a Blast weapon entirely misses all enemy Units = 2 drinks
But Scatters into your own Unit = 3 more drinks

Each turn you have Units not yet Deployed (Reserves, etc) = 2 drinks

One of your models regains a Wound (Apothecarion, etc) = 1 drink

If you ever indulge in your version of "Orkish" speech = 1 drink
If you ever, *ever* "Waaagh!" during a game = 5 drinks

Supplying sound effects in-game (boosh! pew-pew! freem!) = 1 drink

Any use of the words "cheese", "beard" or their variants = 2 drinks

If your model comes apart during the course of a game = 5 drinks

If you have to repair a mini before fielding it = 2 drinks

Whenever a game mechanic requires rolling a d3 = 1 drink

If you ask to use a rule for which you have no documented evidence = 3
drinks

If you forget to Move/Shoot/Assault a Unit and then ask for a Mulligan
= 2 drinks

If you cannot correctly answer the question "Whose turn is it?" within
5sec = 3 drinks

+++

I've added a few to cover my pet peeves, but it could use more.


Playa (from rec.games.miniatures.warhammer)